I'm a speaker on innovation, creativity, new materials, technology, wearables and agile processes. I love mentoring bootcamps and experimental processes. For almost 8 years I have been directing LILO.ZONE, a space for the creative use of technology.
Being an enthusiast of experimentation, collaboration and improvisation, I developed LILO.THINK, a methodology focused on immersive processes.
Direction of experimental process that uses technology
Training and organizational design for business
Consulting for process and spaces as makerspace or prototyping/innovative lab
Brings ideas to life in the form of physical prototypes as interactive installations and wearables
It seems that in both expressions, the human being demonstrates his vulnerabilities and ways of overcoming them. As if the fear of death, illness, deprivation of food, shelter or love were driving forces for creation, experimentation and innovation in both art and technology.
Thinking about topics like machine learning or artificial intelligence, we are hoping that machines will do more accurate simulations and decision making than what humans can do. The wish is that they can compute our lives and choices better than we can.
However, if human development is to some way linked to its difficulties and insecurities, what would be the insecurity of a machine? Your obsolescence? The fact that your battery can "die"? Would discovering or teaching insecurity to a machine make it more human? Would overcoming human fears by doing science, art and technology make us more machinic?
Many artists in recent years have used machines with statistical algorithms and machine learning to produce poetry. It is already a fact that machines are capable of making poetry, but are they also capable of "feeling" poetry? Or does this concern the human condition?
My best skill is creating structures and running sprints to make ideas tangible and create systems. For this I can use different tools, from hammers, through laser cutters to design software. But perhaps my best skill is that I always fail with conviction.
2020 - 2022 Consulting in co-creation processes with architects to help create new textures in wood for industry and organizational design with the development of an online platform for training in education and creativity for an international school. I also had the opportunity to write books with partners to inspire the relationship between creativity and technology for children.
2018 - 2019 Led several agile processes for prototyping, realization and delivery of interactive projects for corporate events. To find out more, visit the videos.
2015 - 2017 Foundation of LILO.ZONE, the space where I learned to manage processes, connect with people from different areas and, in addition to projects, I was able to develop many workshops and methodologies.
2008 - 2014 Time of many diverse work experiences. Art educator at a technology exhibition, production assistant at an international event in the area of creative technology, first international interactive installation (Barcelona).
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